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Full-sized beats casques headphones
have really made a comeback over the last two years thanks to the
design and marketing efforts of Monster Cable, which successfully
popularized the Beats by Dre line of glossy plastic headphones.
Decidedly overpriced but unusually stylish by the standards of their
predecessors, the beats studio headphones have recently been challenged by numerous less expensive
rivals, but no one has yet found the "right" combination of superior
styling and pricing to knock Monster off its throne. Today, we're
looking at new fashion headphones from several companies, starting with
Monster's Beats Wireless , the first cordless Beats model.

Unfortunately for Monster, sound quality for the dollar is a critical
consideration for most headphone purchasers, and it's here that Beats
Wireless is somewhat of a disappointment. We say "somewhat" only because
we were lucky to discover a way to make Beats Wireless actually sound
respectable, after initially finding the audio to be seriously
underwhelming-worse than the Solo HD, which we previously noted has "a
tendency to render music with a muddle," . Left on its default volume
settings, Beats Wireless actually sounds worse than Solo HD, a level of
performance that would have relegated it to a low C rating, possibly
worse. If you don't take the time to fix this issue, you'll probably be
disappointed with how unimpressive these casque beats studio sound right out of the box.This problem is due to Beats Wireless's lack
of support for volume mirroring with iOS devices: as a result, you
initially need to adjust the headphones' volume level independently,
rather than with the on-screen slider or volume buttons on your iPad,
iPhone, or iPod, then bear in mind that any volume adjustments you make
on the headphones are going to diminish the quality of the iOS device's
audio signal. At the default setting, which appears to be around 50% of
the beats by dre solo headphones'
maximum, most if not all of the treble disappears from songs, so the
audio sounds incredibly flat-even flatter than the Beats Solo HD,
preserving all of the muddle and flat "wall of sound" presentation
without even the occasional high to pop in your ears. But when Beats
Wireless is turned up to its maximum, and the iOS device is adjusted to
around 40% of its peak volume for safe listening, the sound quality
becomes considerably better: while monster beats studio is still a midrange- and bass-focused pair of headphones, enough treble
detail and depth become evident in songs to help engross you a little
more in your music than with even Beats Solo HD, though not enough so to
make sense at this price level.
It's also worth mentioning that Beats Wireless's Bluetooth audio performance is pretty good. We were able to get a clear beats dre studio signal from well over Bluetooth's typical 33-foot distance-roughly
three times that before the audio dropped-and there was no significant
hiss, popping, or other issues. Bluetooth pairing is all but effortless
with iOS devices, and the headphones are reasonably comfortable, too;
we're still not thrilled by having to handle ear pressure from on-ear
pads, but Monster's are amongst the better ones we've tested.
On
the other hand, Beats Wireless's implementation of ControlTalk
features-remote and microphone functionality-is off a little here.
There's a combined power/call accept/call end button at the top of the
outer right earcup, track back on the left side, track forward on the
right side, and volume down/up buttons somewhat awkwardly below the
rest. Their features are in no way obvious by touch alone, so you'll
need to learn where they are to make adjustments, and again, you'll
probably want to manage volume from your iOS device, instead. Unusually,
the play/pause button is hidden behind the large "b" beats logo, and
while it works to stop and start music, Monster beats solo noir has
oddly decoupled it from activating Voice Control and Siri, which now
requires a double-tap of the power button instead. Also of note is the
microphone performance, which while acceptable overall is more muffled
than with Apple's remote and microphone units-your voice can still be
heard by callers, just not as clearly. The mic hole is hidden on the
bottom of the right earcup, similar to the location of the micro-USB
port that's used for recharging Beats Wireless. Monster beats solo blanc makes no promises as to the battery life, merely stating that it's
"long-lasting;" we didn't have problems continuing to listen to music
and other audio intermittently over the course of five days.
Beats Wireless is a somewhat tricky headphone to rate. While we continue
to believe that Monster's industrial designs are some of the best we've
seen for full-sized headphones, they've all come at significant price
premiums relative to their audio quality, and Beats Wireless continues
that pattern with a sky-high premium over the otherwise very comparable
Solo HD, which itself was $100 too expensive given the sound quality it
offered. It's notable and interesting that Apple Stores are currently
stocking Beats Wireless , but even at that price it would be hard to
offer this headphone even a limited recommendation; what you're getting
for the price premium is little more than a slightly larger, cordless
version of dr dre detox,
with its own idiosyncrasies. If you're absolutely desperate to cut the
cord between your iOS device and headphones, Beats Wireless isn't a bad
option, but between the price and its underwhelming volume and
ControlTalk features, it's not as good as it easily could have been. Our
advice would be to wait for an improved sequel.



